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2020 SESSION
SB 908 Illegal gambling; skill games, exception.
Introduced by: Thomas K. Norment, Jr. | all patrons ... notes | add to my profiles
SUMMARY AS INTRODUCED:
Illegal gambling; skill games; exception. Includes the playing or offering for play of any skill game in the definition of "illegal gambling." The bill also includes skill games within the definition of "gambling devices." The bill defines a "skill game" as an electronic, computerized, or mechanical contrivance, terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate, or play a game, the outcome of which is determined by any element of skill of the player and that may deliver or entitle the person playing or operating the device to receive cash; cash equivalents, gift cards, vouchers, billets, tickets, tokens, or electronic credits to be exchanged for cash; merchandise; or anything of value whether the payoff is made automatically from the device or manually. The bill exempts family entertainment centers from the prohibition against the playing or offering of any skill game, provided the prize won or distributed to a player by the skill games offered by such centers is a noncash, merchandise prize or a voucher, billet, ticket, token, or electronic credit redeemable only for a noncash, merchandise prize that also meets certain other requirements. This bill was incorporated into SB 971.
FULL TEXT
HISTORY
- 01/08/20 Senate: Presented and ordered printed 20101803D
- 01/08/20 Senate: Referred to Committee on General Laws and Technology
- 01/21/20 Senate: Assigned GL&T sub: Gaming
- 01/29/20 Senate: Incorporated by General Laws and Technology (SB971-Howell) (14-Y 0-N)